20 files, starting at begining
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ID Title Type Size Owner Age Descripton
180 Praelium upgrade cards application/vnd.ms-e... 44 Kb Cyborg 6d Preliminary upgrade card set
179 Praelium Unit cards application/vnd.ms-e... 67.5 Kb Cyborg 6d Preliminary unit card designs
178 High Level structure for Spermicidal JPEG Image 181 Kb AstroBoi 2w 5d High Level structure for Spermicidal
177 Spermicidal Tile Concept PNG Image 128.7 Kb AstroBoi 3w Concept for the base structure of levels, can be both designed and randomly generated using the tile system.
176 BattleSD banner PNG Image 15.7 Kb AstroBoi 3w 1d  
175 CUMIN 2010 JPEG Image 814.5 Kb carnag3 3w 3d Promo?
174 Spermicide UI concept A JPEG Image 107.7 Kb carnag3 3w 4d Just a quick mock up of an idea for the ui.
173 Praelium City cards application/vnd.ms-e... 39 Kb Cyborg 3w 5d These are a few cards I am planning to implement in the first trading card draft.
172 Spermicidal Banner PNG Image 16.1 Kb AstroBoi 3w 6d Banner for Spermicidal
171 Spermicide Banner PNG Image 17.7 Kb AstroBoi 3w 6d Banner for Spermicide
170 Kruel Studios - Meeting 3/7/2010 Plain text 8.3 Kb Myzteriouz1 4w  
169 Learning Values PNG Image 39.3 Kb Merlz 9w 4d Alpha is the learning rate - ie new_val = old_val + alpha*change Beta controls the randomness (low beta = highly random) Gamma controls how important future anticipated reward is Average Reward function is the contribution the average reward gives to each step (ie the "running tally" of performance). These parameters have been tuned by a genetic algorithm search over coefficients for a cubic polynomial.
168 Reward Values 2 PNG Image 165.1 Kb Merlz 9w 4d similar to previous. Each column is a different algorithm; the yellow indicates the path traversed by a single run
167 Reward Values PNG Image 132.4 Kb Merlz 9w 4d these represent feedback reward values over the period of learning episodes. Red=failed runs, green=succeeded runs
166 Textured OpenGL Heightmap JPEG Image 77.5 Kb AstroBoi 13w I'm very proud of this effort! Looks very nice :)
165 PLL02A application binary 11 Kb AstroBoi 13w 4d Small application to give binary code that can be used to program a PLL02A chip for a given frequency.
164 Unexpected fractal JPEG Image 48.6 Kb AstroBoi 13w 5d Hmm. It appears that my quadtree hasn't quite worked as expected.
163 first mine vis in opengl JPEG Image 156.6 Kb AstroBoi 14w first visualisation of mine data
162 Praelium Based Text Game - Unit Information PNG Image 156.5 Kb Myzteriouz1 14w 3d  
161 AI script, 2.0 text/x-python-script 3.9 Kb Merlz 21w 1d major revisions and tweaking in this version.